OpenMW is a new and modern engine based on the one that runs the
2002 open-world RPG Morrowind. The engine (OpenMW) will come with
its own editor (OpenCS) which will allow the user to edit or create
their own games. Both OpenCS and OpenMW are written from scratch and
aren't made to support any third party programs the original Morrowind
engine uses to improve its functionality.

Some free video drivers included with mesa will require libtxc_dxtn from
SBo to work properly with OpenMW.

qt5 is an optional dependency.

To use Qt4 instead of Qt5 use:
  QT=4 ./ArxLibertatis.SlackBuild

To build debugging symbols use:
  DEBUG=yes ./openmw.SlackBuild
